I was hoping to put together a post, but we've got a pretty big internal deadline at the end of the week and these sweet video games won't make themselves. But this weekend I'll be compiling an analysis of why I think the Battlestar Galactica board game works so god damn well, so be prepared to read me yammering on about it yet again (but it really is that good).
But not to leave without providing anything, if you're all at interested about design, you should read 101 Things I Learned in Architecture School. It's one of the best books I've ever read about level design and game design in general. I've got some thoughts on it in the pipe, but in the interim, I heartily recommend acquiring a copy. Go forth, to learning!
Labels: skip week