Thursday, October 22, 2009

Deferred Germination


I meant to post this last week, but have been absurdly busy and it slipped. It's now woefully outdated, but I'm posting it anyway.

Scott and Jorge discussed my games as TV post on episode #47 of their plenteous podcast. As a bonus, they have Justin Keverne as a guest (but they loved me first dammit, they loved me first!).

The conversation drifted a bit too much toward episodic games, which often gets conflated on the rare occasions when people talk about games through the lens of TV. My post didn't do a particularly good job of separating these issues either though. That's instructive for the future. Next go, it will be "Games are like having a season of a TV show on DVD." That doesn't flow nearly as well though, eh?

It's still a great conversation, especially Justin calling out The Cradle from Thief: Deadly Shadows as the best format breaker in a game ever. And he's totally right.

Give it a listen, it probably won't rot your brain.

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Thursday, July 9, 2009

This Time, We're Tilling the Cerebral Acreage



I just couldn't resist more agrarian metaphors.

Scott and Jorge were kind enough to have me as a guest on this week's Experience Points podcast. We chewed the hayseed and discussed ethical decision making, mainly via permanence, as inspired by Manveer and Clint's discussion.

My thanks to those guys for some great conversation, and if you're interested in how we might start reconciling tragedy with time travel (that's all save/load is really), I'd suggest giving it a listen.

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Friday, June 5, 2009

Yes, I Mulch Discussions


My recent post on player-generated content was used as a springboard for this week's Experience Points podcast. Good discussion is had and I'm quite flattered they used my post as cognitive fertilizer. Scott and Jorge run a great site and podcast over at Experience Points and if you aren't reading it yet, I'd highly suggest giving it a look and listen.

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